Download Sdk Facebook




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php-graph-sdk v5.x only works with Guzzle 5.x out of the box. Upgrading to v5.x Upgrading from v4.x? Facebook PHP SDK v5.x introduced breaking changes. Simple GET example of a user’s profile. I was thinking that the best way would be to create a DLL with the SDK in for use within Unity. Installation The Facebook PHP SDK can be installed with Composer. 2 years ago Log in to Reply TATIANA DELGADILLO Hi, I need support about how to use this in unity3d for uwp Someone has any idea about it? 1 year ago Log in to Reply Windows LiveUser881 Thank for the sharing open windows of skd facebook, it is very useful for future Related Posts New Microsoft Windows advertising SDK with support for video interstitials Read more Whats New in Visual Studio Tools for Universal Windows Apps Read more Microsoft Facebook Hackathon: Recap Read more Facebook SDK for .NET Featured in the Facebook Technology Partner program Read more Marmalade adds support for new Windows Phone 8.1 features Read more . The tests can be executed by running this command from the root directory: $ ./vendor/bin/phpunit By default the tests will send live HTTP requests to the Graph API. Permalink Failed to load latest commit information. This feature would rely on the Facebook app implementing the fbconnect:// contract. The SDK supports universal Windows app for Windows Phone 8.1, Windows 8.1 or Windows 10.Using this library, you can easily integrate Facebook Authorization, Like, Graph and other Facebook functionality into your app. We were unable to find the page you asked for on .. When I compile the sdk, Visual Studio (2015) get an error. By continuing to browse this site, you agree to this use. Thanks for sharing valuable details about Windows SDK for Facebook. How can I to resolve this ? 2 years ago Log in to Reply Fernando Brito You have to add a reference for the Facebook project in your app. Should you identify any key features missing, please submit a feature request on the Windows SDK for Facebook GitHub repo. C# // Get active session FBSession sess = FBSession.ActiveSession; // Add permissions required by the app sess.AddPermission(“publicprofile”); sess.AddPermission(“userfriends”); sess.AddPermission(“userlikes”); sess.AddPermission(“usergroups”); sess.AddPermission(“userlocation”); sess.AddPermission(“userphotos”); sess.AddPermission(“publishactions”); // Login to Facebook FBResult result = await sess.LoginAsync(); if (result.Succeeded) { // Login successful, fetch user likes GetUserLikes(); } else { // Login failed // Do work } public async void GetUserLikes() { if (FBSession.ActiveSession.LoggedIn) { string graphPath = FBSession.ActiveSession.User.Id + “/likes”; FBJsonClassFactory fact = new FBJsonClassFactory( (JsonText) = > MyFBPage.FromJson(JsonText)); FBPaginatedArray likeslikes = new FBPaginatedArray(graphPath, null, fact); FBResult result = await likes.First(); if (result.Succeeded) { IReadOnlyList pages = (IReadOnlyList )result.Object; AddLikes(pages); } } } C++ // Get active session FBSession^ sess = FBSession::ActiveSession; // Add permissions required by the app sess->AddPermission(“publicprofile”); sess->AddPermission(“userfriends”); sess->AddPermission(“userlikes”); sess->AddPermission(“usergroups”); sess->AddPermission(“userlocation”); sess->AddPermission(“userphotos”); sess->AddPermission(“publishactions”); // Login to Facebook createtask(sess->LoginAsync()).then([=](FBResult^ result) { if (result->Succeeded) { // Login succeeded, fetch user likes GetUserLikes(); } else { // Login failed // do work } }); void GetUserLikes() { FBSession^ sess = FBSession::ActiveSession; if (sess->LoggedIn) { String^ graphPath = sess->User->Id + L”/likes”; FBJsonClassFactory^ fact = ref new FBJsonClassFactory([](String^ JsonText) -> Object^ { return FBPageBindable::FromJson(JsonText); }); Facebook::Graph::FBPaginatedArray^ likes; likes = ref new FBPaginatedArray(graphPath, nullptr, fact); createtask(likes->First()).then([this](FBResult^ result) { if (result->Succeeded) { IVectorView ^ items = staticcast ^> (result->Object); AddLikes(items); } }); } } Wed like to encourage you to try the Windows SDK for Facebook. If you are without an internet connection you can skip these tests by excluding the integration group. There are some areas that are poor (to put it lightly), but most of it is there, or in the comments/forums created by users shareimprove this answer answered Aug 23 ’11 at 17:40 Stanley Cup Phil 5,0161968113 add a comment Your Answer draft saved draft discarded Sign up or log in Sign up using Google Sign up using Facebook Sign up using Email and Password Post as a guest Name Email Post as a guest Name Email discard By posting your answer, you agree to the privacy policy and terms of service. It is very helpful for all developer. Sign up . The new Windows SDK features are listed on GitHub. Not the answer you’re looking for? Browse other questions tagged facebook or ask your own question. again thanks for providing the download link 2 years ago Log in to Reply Hiren Bhatt Nice and informative post for windows sdk for facebook. Facebook SDK for PHP (v5) This repository contains the open source PHP SDK that allows you to access the Facebook Platform from your PHP app. Create a test app on Facebook Developers, then create tests/FacebookTestCredentials.php from tests/FacebookTestCredentials.php.dist and edit it to add your credentials. 2 years ago Log in to Reply Luther Harris Every time I run the LoginCpp example this error occurs& Unable to find version 0.9.0 of package FBWinSDK 2 years ago Log in to Reply Martin Suchan Hi, can I use this SDK for displaying Facebook comments, without logging in, basically what this plugin does? If not yet, are there any plans for implementing this feature? 2 years ago Log in to Reply Manny S. 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De Leon Thanks for this& ! 2 years ago Log in to Reply Ulixes App NuGet please! 2 years ago Log in to Reply Gaurav Gupta Thank you for sharing open source library of SDK Facebook. Join Stack Overflow to learn, share knowledge, and build your career 5a02188284

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